There are
essentially seven stages to a traditional legend or a modern story in legend
form.
Each of the boxes below shows a
step. Within the boxes are the outlines of two legends. The words in blue are
the skeleton of a traditional Polish Tale those in red are from a
made-up legend that was set on Dartmoor.
You can hear the full text of
these tales on CD or cassette available through Listen
Out Loud Audio Publishers or you could just have a go at telling
them yourself!
When you have done this, collect
a few traditional or local legends and see if they fit into the frame. Its
just like a recipe for cooking up a story!
Maybe you could now try to come
up with a story that follows the structure of a legend for yourself. Dont
bother writing it out in full just a few notes, key words or even pictures
(storyboard) to guide you as you TELL your story. Maybe later you might want to
write it out.
Type your notes up on-line (click here!) - we can put your legend together for you or you can type up the final version, e-mail it to penny.lee@btinternet.com and we will publish it for you!
Teacher Notes:
Basic Lesson Plan |
Tip: In some cases it may be necessary to provide useful vocabulary or even brainstorm some ideas before they start! |
Step 1 The
Setting: Describe
a happy, healthy village beneath a hill. Set your tale in a village divided by a river houses on one side, crops and orchards on the other. |
Step 2 The
Problem is..... A
dragon moves into a cave in the hill and begins to eat all the crops and
livestock. A wandering Ogre moves in under the bridge and eats all who try to cross! |
Step 3 The
failure to solve the problem The
villagers try to drive the dragon away but his fiery breath drives
them off and burns the village. The knights of the village send their best knight to warn off the Ogre. With a cry of I hate tinned food the Ogre opens up the armour with a tin opener and eats the poor man inside |
Step 4
Then a hero comes along.... The
wise man is called in to help solve the problem. The
oldest, rustiest knight is recalled from exile and is told to save the
village. |
Step 5 And he has a plan. The
wise man has secretly been working on a liquid to put out fires. The Rusty Knight full of valour decides that the best approach is a head on challenge! |
Step 6 And
the Solution is found! The
wise man sneaks a barrel of his fire stopping fluid up to the dragons
cave. In the morning the dragon comes out and drinks it to save himself
flying down to the river. The fire in his belly is put out and the wise
man drives off the dragon. He takes the Dragon hoard and uses the
treasure to rebuild the village. |
Step 7 The
Happy Ending The
wise man takes the Dragon hoard and uses the treasure to rebuild the
village. The Rusty Knight is polished up and made the new leader of the village knights. |
I
wonder if older students have noticed how this story shape is the same as many
Hollywood blockbusting movies. See if you can fit the plot of Die
Hard into this frame. It does work!
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