| LESSON PLAN 1 Verbal - Linguistic | |
| Activity | Learning Objectives | 
| Draw Chart listing all characters in the story with description (aim for at least five descriptive words for each character) | Show knowledge and comprehension of the characters in the tale | 
| Choose one character from list and, to a partner, describe that character- without giving name. Partner has to draw the character and, for a bonus point, guess which character is being described. | Analyse the characters. | 
| Using the character each student has drawn from their partner's description - write three sentences on their background (eg where they were born, what their hobbies are and what music they like) | Apply their knowledge to an extension of the characters. | 
| Using the information they have gathered on their character (both from the tale and their own extension) draw a cartoon of the character in a modern-day situation (Football Match, Classroom, Concert etc) | Use their knowledge, understanding and analysis of the character to entertain and amuse! | 
| Display the cartoons of each character in a separate area and hand out voting slips to each student. | Evaluate the portrayals of each character by voting on favourite cartoon and saying why - linking back to original tale. | 
| Voting Slip Name............................Class............... | |||||||||
| Name of Character: | Number of Cartoon: | ||||||||
| After listening to the tale I decided  the character
      was: 
 | The cartoon shows the character as: 
 | ||||||||
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| LESSON PLAN Visual/Kinesthetic | |
| Activity | Learning Objectives | 
| Illustrate one background scene from the story | Show comprehension by identifying background and scene | 
| In groups, decide on accuracy of illustrations, choose most accurate. | Compare and analyse a selection of drawn impressions | 
| In groups, pull together the characters involved in chosen scene and cast | Working in a group situation, discuss and organise character casting | 
| In groups, discuss and put together a tableau for that scene | Apply group decisions to produce entertainment. | 
| Put two groups together. They then present tableau to partner group who evaluate | Evaluate a piece of drama.. | 
| Aspect | Marks out of 5 | 
| Casting choices | |
| Positioning of tableau | |
| Facial expressions | |
| Dramatic impact | 
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| LESSON PLAN Musical/Audio | |
| Activity | Learning Objectives | 
| Identify points in the story where sound effects would be useful (or if using tape/cd points in story where sound effects are used) using a time-line. Students to copy time-line for future use. | Show ability to identify specific points in story | 
| Using list on board, choose three possible sound effects and write ideas on how to produce them | Use imagination to create ideas to perform a specific task | 
| On board, gather in ideas in chart form for different sound effects and choose most effective for each one | Working in a group situation, analyse and organise ideas | 
| Choose one sound effect and it's solution and list out props needed for creation | Put together a comprehensive list of props needed throughout the story | 
| Each group to organise acquisition of props needed for specific sound effect - props ready for next lesson | In group situation, discuss and decide on individual responsibilities | 
| Follow on: Next lesson: Each group to demonstrate "their" particular sound effects and mark props used onto Sound Effect Time-line. | 
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| LESSON PLAN Mathematical | |
| Activity | Learning Objectives | 
| List out and count up the main events in the story | Show comprehension by identifying and sequencing important points in the storyline | 
| Write up those main events on board using ideas from students | Compare and analyse the importance of the different events | 
| Each student to design and illustrate a time-line for the story using the information on the board | Apply the knowledge by re-presenting information | 
| Look at the time-line, pick the penultimate event, change it and see how it would affect the ending | Predict and confirm how changing an event can change results | 
| In groups, study the time-line, decide which event is the most "dramatic" and put together a short scene showing that event | Work in a group situation, evaluate the different parts of the story and create a small presentation. | 
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| LESSON PLAN Intra-personal | |
| Activity | Learning Objectives | 
| Think about the ending to the story - is it what the students would have wished? Brainstorm ideas for different endings. | Discuss and show comprehension of story-line through change | 
| Choose an ending (either the original or one of the new ideas) and think about the "moral" of the story | Analyse the story and its "hidden" meaning | 
| In groups, think about a situation where choices have to be made (right or wrong?) and what each choice would mean. Write one sentence for each choice giving the "moral". | Discuss importance of making right choice and predicting consequences | 
| Pull together in whole class discussion the different situations, choices and morals and create chart on board and/or on paper for future activities | Evaluate each other's ideas | 
| Famous tales - individually write down name of at least one tale with a moral (think of fables, myths, pantomimes etc), then whole class activity looking for ideas and discuss possible morals | Use skills to match morals to well-known stories | 
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| LESSON PLAN Inter -personal | |
| Activity | Learning Objectives | 
| Use one
      of story-telling activities to be found by clicking on link: 
 | Work creatively as a group, build stories through discussion/play/brainstorm and present those stories to others whilst using skills such as analysis, evaluation, synthesis. | 
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